Games powered by Fireteam
Gears of War: Ultimate Edition
We worked with The Coalition and Microsoft to bring a game from one of their most well-known franchises to their latest console.
Halo: The Master Chief Collection
We assisted 343 Industries and Microsoft in improving the online component of their flagship title.
Batman: Arkham Origins
PlayStation 3, Xbox 360, PC
We developed bespoke reporting tools, loot crates for multiplayer, and full integration with PSN, Xbox Live, Steam, and WBID.
We’re providing asynchronous matchmaking, a powerful economy system and a suite of customer service tools, with real-time metrics to analyse the user experience.
We integrated our services quickly for a Steam Early Access launch without scaling or logistic concerns, providing DLC packs, premium accounts, and more.
iOS, Google Web Store
We created a turn-based multiplayer API, store infrastructure, and a custom accounts back-end, in time for a Christmas feature launch on the App Store.
All about online services
Games are more connected than ever before, and we know that it’s getting harder and harder for developers and publishers to keep up. With years of experience building and running AAA games online, we also know that each project is different.
From helping you plan out your online infrastructure to operating your entire backend service, Fireteam is ready to tackle the specific challenges of your project.
Fireline is our online backend solution. It supports all major platforms and comes with a fully featured tools suite.
Matchmaking, Leaderboards, Activity Metrics and Store Systems are just some of the features that Fireline can bring to your project.
And if you’d like help getting Fireline integrated, we’re available for that too.
Meet some of the team
Arnout van Meer
Chief Technology Officer